Our story

TECHnatin started the way most good puzzles do — with a simple idea that wouldn’t let go. We were tired of mobile games that shouted for attention: energy meters, ad breaks every ninety seconds, prices that changed depending on how impatient you were.

So we set our own rules. Every game we make is finished before you buy it. Every game costs exactly one dollar. And every game is designed to leave you a little calmer than it found you.

We’re a tiny team, and we like it that way. Small enough that every level gets played hundreds of times before it ships. Small enough that when you email us, a developer answers.

4
Games released
$1
Every game, always
0
Ads & in-app purchases
Illustration of a calm lakeside cabin beneath dusk-lit mountains

What we believe

Respect your time

No daily streaks, no login rewards, no guilt. Play when you feel like it.

Fair by design

One dollar buys the whole game. Nothing is locked behind a second purchase.

Craft over volume

We’d rather ship one lovely game a year than twelve forgettable ones.

Calm is a feature

Soft palettes, gentle audio, no timers. Every choice serves the mood.

Curious what a $1 game feels like?

Pick any of our four worlds. If it doesn’t make your commute nicer, we’ll be surprised.

Browse the games